I think active and passive learning based on games is a good way of learning. First of all, for students, “games” are very attractive to them. They will be interested in the content of the game, and they will rarely feel boring and boring like normal learning. And teachers can also make students more involved in active learning by making games. People have more or less curiosity and desire to win when playing games. Game-based learning and gamification are through this, let students explore the content that should be learned with the curiosity of the game, and use the desire for victory to drive the students to want to compete and win, so as to study the content in the game seriously. I once played a monopoly game made for us by a math teacher. In this game, all the money is replaced by math questions. If you want to buy a house, you need to calculate the correct answer through the questions before you can buy it. The rewards and punishments in the Monopoly game are also replaced by math problems. The students have been calculating problems while playing, but they don’t feel boring, but rather very interesting. I think this is a very good example of gamification courses